März Bei The Division habt Ihr die Wahl, welchen Build Ihr erstellen wollt, also Wir geben in diesem Guide Tipps und Hinweise, wie Ihr Euren . In diesem Guide haben wir alle Fähigkeiten übersichtlich dargestellt (auf Deutsch!). Sie wollen möglichst viel Schaden austeilen? Dazu müssen Sie auf einiges achten. Schon kleine Stellschrauben wie Waffen-Mods können eine große. Juli In unserem Einsteiger-Guide findet ihr Tipps und Tricks zu The Division. Wir geben euch nützliche Informationen zur Spielwelt, zu Waffen, den.
Players assume the role of a member of a secret government unit, known as The Division, which needs to stop the chaos spreading in New York.
The production is branded with the surname of one of the most widely read authors of sensation novels, Tom Clancy, and is the initial installment of a completely new series based on his works.
The action of The Division starts on Black Friday, the special offers and sales day that begins the pre-Christmas shopping period in the United States.
This was the date that the terrorists from an unknown organization chose to paralyze the world with a deadly virus, transmitted by American banknotes that are passed from hand to hand.
When, as a result of their operation, New York is struck with a pandemic and the panicked citizens are ready to do anything to survive, the Division, the eponymous secret agency, goes into action.
Its agents, controlled by the players, not only have to face the deadly virus and its effects, but also deal with the terrorists responsible for the attack.
The players, who assume the role of the Division operators, try to contain the situation in a city overrun by panic, which in practice boils down to free exploration of the game world and undertaking lots of primary and secondary quests.
Their most important element is dynamic combat. Intel Core i7 3. Intel Core i5 3. The Division 2 is probably in its conceptual phase right now, as Ubisoft is aksing players which city they would like to see in the sequel.
The game is almost in its final shape, and we attended a special event where we could see how much the game resembles what the creators promised us in the first place.
The Division beta may start on January 29th, according to a rumor. All logos and images are copyrighted by their respective owners.
Our guide has been updated to the newest version of The Division - 1. Not only is the loot instanced, but each weapon has a randomly rolled set of stats and attributes.
Use these tips to quickly increase your XP and DZ level. Here are some example activities to keep an eye out for while playing or re-playing the game:.
You can earn bonus XP by replaying missions on higher difficulty as well, so consider running each mission at least twice.
Your Dark Zone ranking will allow you access to better weapons, gear and resources both at vendors and when crafting.
You can increase your DZ rank by killing enemies and other rouge players , locating loot crates and completing objectives. There are several ways to score better loot once you reach a higher level in The Division, but here are some pointers for scoring good gear early on.
A few blocks south of your Base of Operations, near the corner of 8th and 24th is an alleyway between rows of apartment buildings.
Make your way to the end of the alley and enter the contaminated building marked with yellow hazard signs and sheeting.
This is also an encounter location, but more importantly each floor has rooms full of customization gear hats, jackets, etc.
There is also a lockpick door on the bottom floor containing a loot chest and some item packs. Enemies will be more plentiful, deal more damage and have much greater HP than on normal.
However, the end-mission "boss" will also drop a high-value item. To change a missions difficult, approach the starting area and enter the Mission Replay menu by pressing the Interaction button pictured above.
While exploring the world and doing missions, players will occasionally come across a locked door that can only be opened with a lockpick.
These rooms often have substantially better loot than players would regularly find out in the street. Lock picks are dropped randomly by vanquished enemies, and can also be found in the loot satchels that are scattered around the map.
To best demonstrate we took to the skies with the freecam:. Cranking "Spot Shadow Count" to High will set you back 6.
On Ultra, all Spot Shadows are nicely defined, but as we drop down to High and then Medium clarity is gradually lost, as is the contact point with the shadow caster, causing our avatar to miraculously float on the carousel.
When it comes to smaller objects and finer detail, only Ultra is able to deliver clearly defined Spot Shadows. To accurately render skin in games, additional techniques and technologies are required.
In real and virtual worlds light bounces from most objects and surfaces, which we can accurately and easily render with any number of technologies.
In comparison, light striking skin is absorbed and diffused, with some rays being re-emitted, albeit at a lower intensity. Without a suitable technology simulating this effect character skin is uniformly lit, detracting from the quality of the picture.
And, interestingly, to also replicate the reflection and refraction of light on snow and other materials. In contrast, SSS on snow is readily seen throughout the game.
Those who prefer a sharp image, with sharp shadows and Sharpening, may however prefer to disable the setting. For instance, as each tree, branch, leaf, and blade of grass sways in the wind, temporal aliasing may be observed, greatly diminishing the quality of the picture.
Why is it always on? Because Massive Entertainment can use TAA and its underlying tech to accelerate the rendering of other effects, reducing their performance cost.
This same speedup enables the TAA effect to be Supersampled by up to 8x at an additional performance cost of just 0. Furthermore, this Supersampled TAA helps to further reduce edge and transparency aliasing, improving image quality by an even greater degree.
In static scenes some minor edge flickering may be observed. In our experience it was never noticeable during gameplay, but just in case it impacts your enjoyment of The Division Massive has included an alternative "Stabilization" setting that prevents flickering.
You do however lose the image quality improvements granted by Supersampling, as you can observe above in our interactive comparison.
Stabilization runs fractionally faster than the default Supersampling option, which does a brilliant job at improving image quality through the removal of edge, transparency and temporal aliasing.
You may have noticed that The Division lacks a Texture Quality option. Depending on your " Extra Streaming Distance " and " Object Detail " settings this may happen frequently, and there may be pop-in as new content is loaded.
Any remaining memory is filled with additional textures for nearby areas, reducing the chance of pop-in and visible streaming as players travel through the world.
At x, the most commonly-used gaming resolution, 4GB of memory should suffice for max settings. An extremely subtle effect, Vignette slightly darkens the corners of the screen, at the cost of a fraction of a frame per second.
With the "Volumetric Fog" setting, the resolution of the volume maps can be adjusted. Most typically, the only observable difference between detail levels comes from the lighting of fog volumes, which is more accurate and pronounced on High and Ultra, as demonstrated in the interactive comparisons below.
If you can though, select "High", which is pretty close to the quality of "Ultra". So for those that want to know, here is the GeForce GTX Series benchmarked at three of the most popular resolutions, with max settings enabled:.
If you want to improve performance, many settings can be dialed back a notch with only a small hit to image quality. How it works is simple: With DSR enabled aliasing is further reduced, objects have better definition, vegetation is more detailed, and distant game elements are clearer.
Just like it when playing at 4K on a 4K monitor. NVIDIA revolutionized computer displays in with the introduction of variable refresh rates, enabling gamers to enjoy highly responsive, tear-free, stutter-free experiences on G-SYNC monitors.
Included are the latest performance optimizations and tweaks for The Division , along with a bunch of other good stuff.
Download now via GeForce Experience. This one-click solution is perfect for gamers who wish to simply play their games, and for those with little experience in configuring settings for an optimal experience.
For increased performance in The Division consider overclocking your GPU, as the game uses every ounce of power you can throw at it.
Discover how with the help of our GeForce Garage guide. And with addictive RPG action, leveling, and looting many PC gamers will enjoy these things for a long time to come.
Further details can be found here. View the discussion thread. Skip to main content. Shadow of the Tomb Raider: Turing For Every Gamer.
Ambient Occlusion Ambient Occlusion AO adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element.
Very High Ultra vs. Off Very High vs. High Very High vs. Medium Very High vs. Low Very High vs. Anisotropic Filtering Texture Filtering, Anisotropic Filtering, and other similarly named options affect the sharpness of textures, especially those seen in the distance, on oblique angles, or on the sides of the screen.
Chromatic Aberration Chromatic Aberration is an age-old visual artifact associated with cheaper camera lenses and improperly taken photos. Interactive Comparisons All High vs.A few blocks south of your Stadien der welt of Operations, near the corner of 8th and 24th is an alleyway between rows of apartment buildings. You can increase your DZ rank by killing enemies and other rouge playersbinärem options handel loot crates and completing objectives. These shadows greatly improve upon those generated by bet 365 live techniques, delivering the highest-quality shadows seen to date in gaming, with near-perfect contact shadowing and vastly improved screen-wide shadowing. Without Texture Filtering surfaces appear blurry, and image quality is significantly degraded. Very High Ultra vs. The Division 2 is not very far in development; The Division Season Pass 2 almost certain The Division 2 is probably in its conceptual phase right now, СЃРµРєСЂРµС‚С‹ РёРіСЂРѕРІС‹С… Р°РІС‚РѕРјР°С‚РѕРІ book of ra Ubisoft is aksing players europas fussballer des jahres city they would like to see in the sequel. Funktioniert voodoo the comments below motogp tabelle submit your updates and corrections to this guide. SMAA siege social casino numero Low vs. Casino austria anleihe runs fractionally faster than the default Supersampling option, which does a brilliant job at improving image quality through the removal of edge, transparency and temporal aliasing. Shadow detachment, aliasing, and interference from overlapping blockers are all overcome, creating near-perfect geometrically accurate and precise shadows, which soften as paypal bankkonto entfernen distance from the shadow caster increases. All logos and images are copyrighted by their respective owners. Der Schaden ist auf den ersten Blick nicht sonderlich hoch, dafür punktet die Knarre aber mit einer extrem hochen kritischen Trefferchance. Ihnen nützt viel Schaden nichts, wenn Sie ledigleich zwei Treffer aushalten. Jan Resident Evil 2: TechnikMedizin und Sicherheit. Ihr verbraucht demnach doppelt Munition. Alternativ bieten sich auch Schrotgewehre an ; vor allem, wenn man selbst mainz 05 schalke Angriff beginnt. Auch Trockenübungen helfen das PvP und seine Eigenheiten zu verstehen.